A little while ago I wrote a post about my frustration with the amount of memory Lightroom was using, and how I suspected that it was a memory leak bug of some kind. After a lot of trying different things, I seem to have found a potential solution.
Thomas is a professional fine art photographer and writer specialising in photography related instructional books as well as travel writing and street photography.
All tagged Bug
A little while ago I wrote a post about my frustration with the amount of memory Lightroom was using, and how I suspected that it was a memory leak bug of some kind. After a lot of trying different things, I seem to have found a potential solution.
This is a super quick tip for Lightroom classic users. Over the past while, something has been bothering me about Lightroom. When working on images, especially in the develop module, I noticed that the display seemed soft, and if you looked closely you could see some scaling artefacts. This hadn’t always been the way, and I couldn’t figure out if it was a recent version that brought it back, but it had been driving me mad. It turns out the solution was really simple.
When Adobe upgraded the preset system in Lightroom 7.3, they introduced a bug into the way the software handles gradient selective adjustments in presets. Previously, if you used a grad as part of a preset, it would maintain the correct position regardless of the image orientation. However, after 7.3, grads now rotate if you apply a preset containing a grad depending on whether the image is portrait or landscape.
The other day I posted a possible work around for an annoying Lightroom bug that had been frustrating me. When working with Sony ARW files, when you move from one image to another in the develop module, it can sometimes take seconds (sometimes 10 or more) before moving the sliders have any effect. The not really a solution, solution, that I offered was to wait till the Auto button enabled before trying to edit. Well, after a bit more research, I think I’ve found the source of this issue.
This is a tip that I shouldn’t have to write. There has been some serious performance issues in the last few versions of Lightroom. It seems worse for raw files from some cameras rather than others, but the issue seems reasonably widespread. While getting extremely frustrated at this bug the other day, I noticed something that may save you tearing your hair out.
A guest post from one of my regular readers Mike Arst. Mike discovered a bug in Capture One and he has a work around should you come across it.
I’ve been plagued by a nasty bug in the latest version of Lightroom on the Mac. It’s affected me several times now, and the same action triggers it, so it’s not a a random one off. On top of that I’ve read similar stories online from people with similar issues. Basically, every so often, when you open the import window, the memory usage of Lightroom goes through the roof and the application becomes frozen. If you don’t force quit the application quickly after this happens, the entire system hangs.